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Jack Edward's avatar

What a fantastic breakdown, and hilarious to read the weekend after visiting New York Ren Faire. I wonder two thing:

1. Is a system of randomization an attributes the best way to work this out in TTRPGs? Sure, it's the way things are usually done -- you have a certain ability score, you roll a check, you reference a result. But I wonder if there is some other way to simulate the moment, like some sort of bluffing game, or a game like blackjack or something?

2. Cliche question: How do you feel about the way Pendragon deals with this?

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RobinPlays's avatar

Really great article! The mechanics of a joust are amazing.

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